Gear of War: Ultimate Edition
In-game realtime environment art, rebuilding the original Gears of War campaign and multiplayer maps for the remaster. Remapping and trimming architecure, dressing and material blending across these environments. Following optimisation and art direction guidelines. Preserving the look and feel of the original game.
As part of the envrionment art team at Splashdamage in collaboration with the Coalition.
Environment Art lead - Angelo Dal Pra
Art Director - Tim Appleby